package finalfrontier;

/**Classe de beam
 * @author Nicolas Roy Boourdages
 */

public class BeamAge
  extends Beam
{
  public BeamAge(String string, int i, float[] floats)
  {
    super(string, i, floats);
  }
  
  public void beamEffect(int i, int j, int q, int w){
      if(!WorldMap.isEmpty(i + q, j + w)){
          WorldMap.addAge(i + q, j + w);
      }
      
  }
}